So now we have about 15 supply hubs across the map. Having a supply line that you had to keep moving up roads was just impossible for a player to keep track of. There are so many territories: 150 capture points and cities and towns and airports and seaports. Supply lines didn't really come together "until recently", Littman notes, but now the team has built a system that it feels is easy to use. With the latter comes added complexity through features like supply lines-you can't expect soldiers to win a war when they're starving, out of ammo and none of their vehicles work-but it's taken time for Relic to figure out how to make these things work. Even though it has dabbled in turn-based campaigns before, like in the smaller, dynamic campaigns of Dawn of War and Ardennes Assault, Company of Heroes 3's Italian campaign is a very different beast, with shades of both Total War and grognardy war games. It's been a learning experience for a studio that is best known for real-time strategy. Now the star of our show is still the RTS, but the strategic map still has to have depth to it and strategy behind it." "We want them to see that the depth is there from those other strategy games. "We want players who love Unity of Command and who love Panzer General to come here and have fun," says Littman. What Relic didn't want to do was risk the campaign's depth. And since all the tactical choices they opened up remain, it doesn't feel like anything is missing. I actually liked the micro-management wrinkles the detachments created, and found their flexibility made the cost worthwhile, but I can't deny that the campaign feels a lot smoother now that they've been bundled into companies. While the change was settled on a year ago, only now have I been able to see the impact on the campaign. The star of our show is still the RTS, but the strategic map still has to have depth to it and strategy behind it. "We were like 'Where there's smoke, there's fire.' We were starting to see people not enjoying themselves." "Right there and then, we knew," Littman says. The feedback regarding detachments came in a survey in July 2021.
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